Tavern Town is a Roblox tavern-management sim by FaeDarliing: you build the room yourself, pour and serve drinks, clear the tables, then spend the night's profit on furniture, staff and skills.
Each of these answers one question a serving loop cannot: where gems come from, what a skill point changes, what the forest pays, and whether the kitchen is worth its price.
The skill tree is three branches and a mastery ring
Center, Reputation & Guests, and Service & Staff, with masteries at level 50. One node effect was read on screen: Steady Tray adds a tray slot. A reset costs 100 gems.
The game itself is free. Two game passes were on sale when this page was checked: Share Pass at 49 Robux and Tavern Pass at 999 Robux. Roblox Premium members get the Share Pass free.
How many players fit in one server?
Up to eight. The public server list showed eight-slot servers filling up, but nothing in the API says a server is co-op or private.
Why do guests leave without ordering?
The end-of-night report files them under Stormed off. The two causes visible in recorded play are a tavern that will not open because the room is open or dark, and a tray full of dirty mugs.
Current codes status
One code is listed by the developer: DECOR, for a free crate. Open Codes & Updates on the main menu to enter it.